AEPlaythroughChannel Class Reference

Playthrough channel, used for live monitoring of input. More...

#import <AEPlaythroughChannel.h>

Inherits <NSObject>, <AEAudioPlayable>, and <AEAudioReceiver>.

Instance Methods

(instancetype) - init
 Initialise.
 
(id) - initWithAudioController:
 
- Instance Methods inherited from <AEAudioPlayable>
(void) - setupWithAudioController:
 Perform setup, to prepare for playback.
 
(void) - teardown
 Clean up resources.
 
- Instance Methods inherited from <AEAudioReceiver>
(void) - setupWithAudioController:
 Perform setup, to prepare to receive audio.
 
(void) - teardown
 Clean up resources.
 

Properties

float volume
 
float pan
 
BOOL channelIsMuted
 
AudioStreamBasicDescription audioDescription
 
- Properties inherited from <AEAudioPlayable>
AEAudioRenderCallback renderCallback
 Reference to the render callback.
 
float volume
 Track volume.
 
float pan
 Track pan.
 
BOOL channelIsPlaying
 
BOOL channelIsMuted
 
AudioStreamBasicDescription audioDescription
 
- Properties inherited from <AEAudioReceiver>
AEAudioReceiverCallback receiverCallback
 Reference to the receiver callback.
 

Detailed Description

Playthrough channel, used for live monitoring of input.

Method Documentation

- (instancetype) init

Initialise.

- (id) initWithAudioController: ("use 'init' instead")  __deprecated_msg

Property Documentation

- (float) volume
readwritenonatomicassign
- (float) pan
readwritenonatomicassign
- (BOOL) channelIsMuted
readwritenonatomicassign
- (AudioStreamBasicDescription) audioDescription
readnonatomicassign

The documentation for this class was generated from the following file: