The Amazing Audio Engine
GitHub
Forum
Documentation
Newsletter
All
Classes
Files
Functions
Variables
Typedefs
Enumerations
Enumerator
Properties
Macros
Pages
AEPlaythroughChannel.h
Go to the documentation of this file.
1
//
2
// AEPlaythroughChannel.h
3
// TheAmazingAudioEngine
4
//
5
// Created by Michael Tyson on 21/04/2012.
6
//
7
// This software is provided 'as-is', without any express or implied
8
// warranty. In no event will the authors be held liable for any damages
9
// arising from the use of this software.
10
//
11
// Permission is granted to anyone to use this software for any purpose,
12
// including commercial applications, and to alter it and redistribute it
13
// freely, subject to the following restrictions:
14
//
15
// 1. The origin of this software must not be misrepresented; you must not
16
// claim that you wrote the original software. If you use this software
17
// in a product, an acknowledgment in the product documentation would be
18
// appreciated but is not required.
19
//
20
// 2. Altered source versions must be plainly marked as such, and must not be
21
// misrepresented as being the original software.
22
//
23
// 3. This notice may not be removed or altered from any source distribution.
24
//
25
26
#ifdef __cplusplus
27
extern
"C"
{
28
#endif
29
30
#import <Foundation/Foundation.h>
31
#import "
TheAmazingAudioEngine.h
"
32
36
@interface
AEPlaythroughChannel
: NSObject <
AEAudioPlayable
,
AEAudioReceiver
>
37
41
- (instancetype)
init
;
42
43
- (id)initWithAudioController:(
AEAudioController
*)audioController __deprecated_msg("use '
init
' instead");
44
45
@property
(nonatomic, assign)
float
volume
;
46
@property
(nonatomic, assign)
float
pan
;
47
@property
(nonatomic, assign) BOOL
channelIsMuted
;
48
@property
(nonatomic, readonly) AudioStreamBasicDescription
audioDescription
;
49
@end
50
51
#ifdef __cplusplus
52
}
53
#endif
TheAmazingAudioEngine
Modules
AEPlaythroughChannel.h
Generated on Mon May 29 2017 13:55:05 for The Amazing Audio Engine by
Doxygen
1.8.2