Playthrough channel, used for live monitoring of input. More...
#import <AEPlaythroughChannel.h>
Inherits <NSObject>, <AEAudioPlayable>, and <AEAudioReceiver>.
Instance Methods | |
(instancetype) | - init |
Initialise. | |
(id) | - initWithAudioController: |
Instance Methods inherited from <AEAudioPlayable> | |
(void) | - setupWithAudioController: |
Perform setup, to prepare for playback. | |
(void) | - teardown |
Clean up resources. | |
Instance Methods inherited from <AEAudioReceiver> | |
(void) | - setupWithAudioController: |
Perform setup, to prepare to receive audio. | |
(void) | - teardown |
Clean up resources. | |
Properties | |
float | volume |
float | pan |
BOOL | channelIsMuted |
AudioStreamBasicDescription | audioDescription |
Properties inherited from <AEAudioPlayable> | |
AEAudioRenderCallback | renderCallback |
Reference to the render callback. | |
float | volume |
Track volume. | |
float | pan |
Track pan. | |
BOOL | channelIsPlaying |
BOOL | channelIsMuted |
AudioStreamBasicDescription | audioDescription |
Properties inherited from <AEAudioReceiver> | |
AEAudioReceiverCallback | receiverCallback |
Reference to the receiver callback. | |
Playthrough channel, used for live monitoring of input.
- (instancetype) init |
Initialise.
- (id) initWithAudioController: | ("use 'init' instead") | __deprecated_msg |
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readwritenonatomicassign |
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readwritenonatomicassign |
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readwritenonatomicassign |
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readnonatomicassign |